22
Feb
2019
The military is interested in the underlying technology of video games for training simulations, not the games themselves.
It's not the games themselves that have application for training, and thus explain the reason that the Pentagon has for a long time been funding the underlying research. It's the technology that is used to make the video games. For instance, with Doom, it was the innovation of navigating a 3D environment. With shooting games, it's the collaborative team elements that you can recreate and the need for immediate decision-making that's built into the structure of the games. So those sorts of things are very big innovations in technology simulating. Like that sort of computing simulation. It's not that the games themselves are training you.