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Dec. 12, 2019 - The Golden One - Marcus Follin
21:18
A Look At Malus Darkblade. Warhammer Total War 2

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Greetings Laddingtons, I am back.
I'm back from a week under a severe bubonic plague man cold, but yeah, I'm feeling a bit better now and I thought to get back to the video production by getting into good old Warhammer Total War 2 because we have a new DLC which I talked about in a recent forest video log.
I talked about Molus Darkblade.
If you haven't already checked that out, I encourage you to do it.
Just search on my channel for Molus Darkblade or yeah, it's like two videos in the latest playlist.
So you can check it out so you know who Molus Darkblade is, so you get a good feel for the books, etc.
So as you can see, we have a new epic background here.
Unfortunately, I showed in a recent video log titled Snow at Last, but it started raining the day after, so we do not have snow in Middle Scandinavia now.
But we have snow here at least, so it's something I suppose.
Anyway, let's get into the campaign.
Also, again, thank you to John for gifting this fine DLC to me.
Most heartfelt gifts.
So first and foremost, you can see here they have a new art for each character.
So Turion here is looking much more aesthetic than he did before.
Same thing with Alith Anar.
So very good job on this.
And now who is this mad cunt, you might ask?
Son of Haggrif.
Molus Darkblade.
Here he is, the man himself, the man of the hour.
So what do we have here?
Yes, starting position, apparently here, down in the Sea of Dread, even though his hometown is up in Nagaroth in Haggriff.
But I'm sure we can get there eventually.
So initial challenge, hard.
Yeah, it's good.
An extra challenge.
Then I will play on legendary because I've played enough of this to be to want the strategic challenge.
But I don't know if I will actually make a series on this or if I will just make a video, an overview of it, having a look at it.
So basically a lot of different traits here.
He's possessed by the demon Tsarkan.
As I mentioned in the book review/slash forest video log.
Allied with the Witch King himself.
Here is the Witch King Malekith for those of you who are not aware.
And yeah, extra income from mines.
Always good, I suppose.
And then cheaper cold one, Knights and Chariots.
Good stuff.
Good stuff.
So I suppose we'll just get in to it.
Still, the demon could not slip his chains.
Millennia passed.
Then mortal greed found him once more.
The drinker of worlds was loose.
Yet, in a twist of fate, Sarkan's liberator became only another cage.
Raging at their undesired bond, demon and host enact vengeance upon this world.
All shudder, save for the Skaven.
Deep in their under-empire, noisome warlords plot to seize this hell-sent power.
The Eshin Master Assassin must hunt it down, else lose his night lord's capricious favor, a fate every Skavan fears.
So Snikchi's poison blades will find their target, whomever it may be.
The Witch King knows well where Tarkan lurks, for its host dances to his jewel.
Malakith promises the Elixir to subjugate the demon shade if the fabled scrolls of Hakati are first brought to him.
Sarkan's possession has cost Malus Darkblade dearly.
He cannot refuse.
To the rat-infested Southlands, he must go.
Rat Deathmaster and Druki Tyrant.
Bound for battle, but neither knowing it yet.
All the world will quail when Shadow meets Blade.
Though Hagrif remains under my control, the Witch King has dispatched me here to gather the scrolls of Hercati.
I must quieten my mind and let nothing distract me.
Just off these shores, a black ark stands ready to unleash devastation upon my enemies here and across the waters in the Southlands.
The jungles and mountains of this place appear to house many sites of arcane power.
I shall harness them for my Lord Malakith, and he will grant me what was promised.
Shut up!
Demon!
Curb your thirst for souls!
The Asor are mine to annihilate.
The islands will not protect them.
My affliction is both a terrible curse and an immeasurable source of power.
But soon I will have greater control.
I will do what I must to ensure that I return to Nagaroth in triumph.
Alright, another epic introduction by a very cool and soothing voice the narrator has.
Not this particular Malis, but the guy in the introduction sequences.
Always very well done.
And so cool artwork as well.
There, I think one of those shots will be the thumbnail for this video.
And as I said in a recent video on Warhammer, they are bringing back the old world.
And this, what we see here, is actually the old world.
So, it's highly joyous for all true Warhammer bras.
And this particular mission is actually an addition to the story of Molly's Dark Blade, so to speak.
So, this isn't part of the books, but I really like that they can use this opportunity with this game to tell another Molly Starkblade story.
So, let's look at how they play here.
Okay, so we need to take elixirs.
That is noted, so yes, of course.
The abilities to use against your enemies.
Yes, so as I was going to say, the Dark Elves and Hylves are bitter enemies, and their rivalry continues on, even in the colonies.
So, up here we have an elixir, and it costs us 600 to, I suppose, regain control of ourselves.
So, yes, some different gameplay mechanics there if we let him have too much of the demon inside.
So, they'd also made an update to the Black Arcs.
So, apparently, this guy can level and stuff, and he can also attack coastal settlements.
So, what I will do, I will keep this episode quite short because this is just an overview.
And you might ask, why do I not make Let's Plays on Total War?
Yes, it's because Total War is more of an acquired taste as opposed to Assassin's Creed, where you can get into the game and you understand the game more at once.
So, I want to continue on the Assassin's Creed Unity Let's Play when we are in Paris and running around there.
So, I think it's more easily accessible for most subscribers to watch.
That's why I want to continue there.
And then, as a celebration of hitting 100,000 subscribers, I want to play The Witcher 3, and that's also a very good game to showcase the power of gaming in a good way that you can show European folklore in a very attractive way.
So, Malarnur is also a new sort of character, he's a Beastmaster.
So, that being said, I will just get into battle here against Amoner.
I don't think it will be any problem here at all.
Actually, he's going to put him there, and put him in there, and then we charge.
Okay, so we don't get any support here, except that we have the Solrein, Skycaldron, and Kain's Lash.
But I do believe we should be able to have this anyway.
So, let's get into the battle.
Right, we're in the battle.
And also, I forgot to mention that we do have one last episode on the H Vampires 2 Definitive Edition Vlad campaign.
That I will do before doing the Witcher.
So, yeah, a lot of gaming as of late, but worry not, I have some regular videos incoming as well.
Just that again, I've been sick in the Papunic plague, so I haven't really been able to do any videos.
Now, let's concentrate here on winning this battle.
So, here we have a new unit, a Medusa that is straight from Greek myth.
And hopefully, no, they are not targeting her, they are some Illurian archers.
They are standing there, getting absolutely wrecked by our dark shards here.
Then, we also do have coal ones and aha, these are not cold one chariots, these are Scourge Runner chariots.
We will actually place you over there so we can flank, and then I suppose we'll keep the cold one cavalry there too, so we can get around.
The high elves are quite good in close combat and also on well, at range since they have so many missile units.
But we'll try to make the most out of this situation.
So, here we have Tsarkan Lord ability, but I don't want him to get overly possessed.
So, and these madcons, they charged in directly.
I'm not sure why, since they're light cavalry and they will get wrecked.
And now, hopefully, the blood prize.
Okay, so he can do a few different things there.
Okay, so here I can't charge in there, unfortunately, and they're absolutely wrecking us.
Not good, not good at all, but it is what it is.
So, you see, here, I can't charge in because they have pikes or spears.
But I need to charge in because otherwise, they will get shot to bits.
Right, Laddingtons get back into the action and I will have to disengage with my dark charge so they don't get stuck into close combat.
Aha, our Medusa has gotten trapped there.
And our cold ones worst unit ever.
They charge and they get routed by some Normi Northern Sea God.
absolutely blasphemous if anything.
And here on the right hand side I have some magic from the Black Ark.
So the dilemma I have here is the blood price.
I think I will actually do it, even though it might cause Tsarkan to have more influence over me, but it will have to be worth it.
Because I need to win this battle.
Alright, I utilized a little edit there so we can get closer to the conclusion of the battle.
And we're out on thin ice.
So I have to pay the blood price again so we can kill Amon here.
It is the only course of action.
The only reasonable course of action, I mean, of course.
Then we can actually invoke Tsarkan.
And then health and fatigue are restored.
So that is one option we do have.
We could do it if I feel the need for it.
But it is looking quite good anyway.
Okay, victory.
Good.
It was a tight one.
I was a bit unsure I would actually do it, but the superior skill of Mollus Darkman here gave us the victory.
So yeah.
There we are.
Pyrrhic victory.
Boom.
And we will, of course, occupy it.
We could loot and occupy.
That would be what Maulus would have done, but I don't want to damage any buildings.
So we gained a banner there as well, which we use.
Okay, hostile takeover.
The wealthiest dreadlord of Hagrip sent you a large sum to bribe you into giving up on your Drakau position.
The money would certainly be useful and boost your treasury considerably as it is currently almost empty.
Once the mission for Malakith is complete, taking back what is yours should not pose much of a problem.
However, the mines of Hag Griff could keep the expedition running for some time yet.
Okay, so we're being presented with a dilemma here.
So give up on Hagriff and focus on the expedition.
Also 50 in growth for 5 turns and 20,000 plus in treasury.
That's quite a bit.
Or we could exile this filth.
Everything under control.
Okay.
This is a hard question indeed, but I do believe we will take the money and then come back and kill the usurper once we get back to Nagaroth.
So boom.
Take the money.
Okay, so this bar shows how much influence Tsarkan has over Mollus.
Some good.
Okay, we must drink elixirs to keep the demon at bay.
Aha, and Sarkan can give us some missions there as well.
So it seems that they have uh making you unmatched on the battlefield.
However, your commanders and warriors are more distrustful of you, resulting in reduced loyalty and troop replenishment.
By taking the elixir, you can reduce possession and increase your control.
Right, so we can take an elixir there.
And yes, I was just going to say, finishing up this episode, that they have made a very good job of it as far as I can see, with a lot of new gameplay mechanics and really put in effort into the story.
So just by playing this far I can definitely say it's a good addition.
They're having some back and forth bants there, as they have in the book I might add.
Good times, good times.
So anyway, I will just leave it at that and call it a day.
But thank you for watching and tomorrow, back on regular video making routine.
So look forward to that.
And lastly, I do have written an article on some new releases for Ligio Gloria.
So it's available at thegoldenone.sl link in the description.
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